HENDRIYANA, HENDRIYANA (2022) IMPLEMENTASI KONSEP GAMIFICATION PADA SISTEM INFORMASI PERPUSTAKAAN BERBASIS WEB GUNA MENINGKATKAN MINAT BACA SISWA (STUDI KASUS SMAN 1 PARUNGKUDA). Other thesis, Nusa Putra.
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Bibliographic Details
EPrint ID: 521
| Item Type: | Thesis |
|---|---|
| Subjects: | T Technology > Computer Science > Informatic Engineering |
| Divisions: | Faculty of Engineering, Computer and Design > Informatic Engineering |
| Depositing User: | LIU Library Unit |
| Date Deposited: | 30 Jan 2023 07:24 |
| Last Modified: | 30 Jan 2023 07:24 |
| URI / Permalink: | https://repository.nusaputra.ac.id/id/eprint/521 |
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