SUTEJO, MOCH FERI (2023) SISTEM INFORMASI PENJUALAN DIAMOND MOBILE LEGEND BERBASIS WEBSITE MENGGUNAKAN METODE SDLC. Other thesis, Nusa Putra University.
MOCH. FERI SUTEJO.pdf
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Abstract
Mobile Legends games have become a phenomenal game in Indonesia, attracting millions of users. Consequently, the demand for diamond-selling websites has surged among its enthusiasts. Diamonds serve as an in-game currency used for purchasing various items within the game. However, some providers fail to deliver fast, secure, and reliable services. Therefore, there is a need to develop a system that provides information about in-game items, facilitating users in their purchases and ensuring fast, secure, and highly reliable services. This research aims to construct a system that aids in smooth and rapid transactions for game item purchases while ensuring a sense of security for the users. To reinforce this research, data was collected from frequent buyers of Mobile Legends Diamonds, and a literature study was conducted to support the problem-solving theory. The system design was created using the Unified Modeling Language (UML), and the system development followed the System Development Life Cycle (SDLC) methodology, implemented in a web-based application using PHP programming language supported by Laravel framework and MySQL database.
Keywords: Information, MOBA, Games, Diamond, Top-up.
| Item Type: | Thesis (Other) |
|---|---|
| Subjects: | Computer > Informatic Engineering |
| Divisions: | Faculty of Engineering, Computer and Design > Informatic Engineering |
| Depositing User: | Mr Perpus |
| Date Deposited: | 02 Oct 2024 02:27 |
| Last Modified: | 02 Oct 2024 02:27 |
| URI: | http://repository.nusaputra.ac.id/id/eprint/934 |
